EA likes to work with a sort of handicap system that makes players sometimes more unresponsive and slow than in other matches. Ultimate team is a fun idea and working while not playing matches. Defending can be rewarding till the defence or the goalkeeper makes that mistake that's just due to the match engine. Seeing Courtois letting the ball pass through it's legs at a slow speed is just pain for the eyes. Seeing Courtois letting the ball pass through Check the critic reviews vs the user scores and you know enough. … ExpandĬheck the critic reviews vs the user scores and you know enough. It still feels like a demo because of the amount of improvement work that needs to take place and I'm currently battering Everton 3-0 with West Brom because I know I'll be on the end of a cricket score if I bump it up to World Class. Why? I've given this a 7 for now because my problems will all be sorted by November when the first patch comes out - but I'm annoyed at EA for releasing a game in this condition. Pace and trickery can slice open my defence with ease, and my goalkeeper pales in comparison to the one stood at the opposite end. I'd bump it up to World Class like usual but I know I'd be on the end of 4-0/5-0 scorelines because the defending from the team I'm controlling is so loose. It takes me 20 shots on target on professional - PROFESSIONAL - to score 2 goals. What good are the fantastic new tactical choices of All Out Attack and Park the Bus if they don't lead to goals because there's a superhero stood in front of goal? I've played around 10-15 games on this and I'm certain the goalkeeper has been the highest rated player in every single one of them. And the Next Gen goalkeepers are yet more evidence of this. I'm not saying that was the root cause of what we're playing now, but it gave EA the temptation to bite off more than they could chew with regards to altering aspects of the game completely when they only needed little tweaks. But what good is all of that when FIFA 15 presents its problems before you work out its treasures? In the end, FIFA hasn't really been the same since they introduced Tactical Defending. The speed of the game is a little unrealistic - but at the end of the day, this is a football game and not a football match. The arcade feeling has returned, surrounded by this hi-tech universe EA have invented. But on FIFA 15 you can get yourself that yard, you can leave defenders for dead and you can score solo goals again. Time after time on FIFA 14 you'd get in to great positions to buy yourself a yard and whip a cross in, only to lose acceleration completely and lose the ball. Dribbling is important again, which is a relief. The little aesthetic differences to the environment are impressive. New features, like having fully-licensed Premier League grounds, is a huge improvement - and while the emotions of the players during games New features, like having fully-licensed Premier League grounds, is a huge improvement - and while the emotions of the players during games doesn't feature as much as EA made out in the run-up to the release, your team does get second winds if you're chasing a game late on.
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